The Ecstasy of Guns

Trigger warning: guns and gun violence is discussed.

America has a gun problem. That much is obvious. Death by guns is the leading cause of death for our children; the NRA has bought and paid for politicians who continually block sensible gun control legislation; and one can barely turn on a television without seeing something gun related on the screen.

It is this last part I want to discuss today: the rampant image of the gun on screen. I am old enough to have been a teenager when the Columbine school shooting occurred and I remember then that many people blamed the violence on video games. I believe that myth has since been debunked, that violent video games do not directly cause gun violence, but I think it is still a related topic.

Guns are glorified in America. They are made to appear “cool” and “desirable” and as positive means of solving problems. Their aesthetic design is one such to make them as slick and natural an extension of the hand and arm as possible. The sound design of films and television shows is done in such a way as to enhance that glorification. Have you ever noticed someone in a movie using hearing protection when firing guns? I can count on half a hand. Guns are loud. I can tell you this from experience, but guns are never really that loud in film, unless it is germane to a funny plot point. Everything about the way guns are presented is to minimize their faults and maximize their luster.

That simply cannot be an ancillary fact, ignorable to the overall desirability of gun shaped weapons. And when a gun is seen as “cool”, and shown over and over again to be the solution to, dare I say, any problem on screen, then it cannot be coincidence that guns are turned to as the solution to many real-world problems as well.

I watched a mid-grade science fiction film the other night, the new 65 starring Adam Driver and Arianna Greenblatt. Driver is a pilot of a spacecraft that crashes on a world of dinosaurs, and quite unbelievably to the plot, he has a convenient locker filled with survival gear including, you guessed it, a futuristic assault rifle. The rifle is the solution to the dinosaur problem, it makes a nifty sound when fired, and looks amazing when the rounds explode from the barrel. Without it, the marooned pilot and friend would surely have perished. Not only is the rifle a lazy solution to a light plot, but it is also just one more example of guns superseding ingenuity in a difficult situation, cinematically.

A popular film franchise starring Keanu Reeves, John Wick, I believe exists solely because American, and to be fair, world wide audiences as well, love gun play and gun violence. In fact, John Wick is lighter on plot than 65 is, and almost the entirety of all four Wick movies to date are almost entirely comprised of various gun battles. The camera lingers on the guns themselves and shows them in the best of lighting and situations so as to amp up their already prodigious role in the films. This is nothing new. Guns and gun violence have been apart of cinema since the beginnings, with western films and others. The 70’s and 80’s were heydays of “action” movies, with “action” being a codeword for “gun violence” in many cases.

Before 1984’s Indiana Jones and the Temple of Doom, there existed three ratings for movies: G, PG, and R. G for General Audiences, PG for Parental Guidance suggested, and R for Restricted, meaning 18 and older only. Steven Spielberg wanted another rating between PG and R to keep his younger children from asking to see Temple of Doom, and he petitioned for, and received, the first ever PG-13 rating. Suddenly a new genre of film was born that could include much of the violence (read: guns) of other films, some non-graphic nudity, and swearing (without more than one fuck) and be acceptable for children 13 and older.

There is much to say about the ratings system, but for now my point is that gun violence, which primarily had been restricted to adult audiences, was now widely available to teenagers for the first time. Temple of Doom didn’t have a whole lot of gun violence that wasn’t cartoon-y, but it had some. But many, many other movies have had a lot more. John Wick is still an R-rated flick, but others with only slightly less gun violence are not. What have we unleashed with this bright, technicolor tableau of silver screen gun violence? I don’t believe it directly causes real world gun violence, but I believe it is contributory to an overall culture that glorifies the gun.

Such horrific weapons as guns should not be glorified at all, should not be presented as solutions to problems in fictional stories, and should not be desirable objects to possess. They are far too destructive. As our stories take us as humans, there our hearts and minds go. Make something “normal” or “acceptable” on screen, and we will start to normalize it in real life as well. Usually, I would champion this for acceptance, for representation, and for many other things, but when used to negative effect, I must condemn it.

To take another example for a moment: show characters making racist jokes in a positive light in a popular movie and wait and see how long it is before you hear those same jokes in your world. Our former president unleashed a slightly hidden part of our culture by making sexual harassment, racism, and all sorts of evil acceptable from our highest political office and the effects are still tearing America apart. Presidents, and movies, can do that very well.

I don’t have an immediate solution to Hollywood’s obsession with guns, but I can do one, small thing and that is this: I will no longer glorify guns. I find myself doing it in a small way: one is when talking about photography. For some reason that I have not researched, gun metaphors are used for photography. Shooting film, getting the shot, taking a shot etc are all code for taking a picture. As much as possible, I don’t use these phrases. I don’t use a film camera, but I can get a picture or take a pic instead of a “shot”.

Another example is in my toy photography. I love Star Wars as a franchise (despite it, too, glorifying shooting weapons to a degree) and take a lot of pictures of Star Wars action figures. Almost every single figure comes with, or has a place for, a gun shaped object. To display or photograph them naturally is to have a place for their tiny plastic gun. Going forward, I want to only take photos of the figures in positive aspects, and to minimize or remove entirely their weapons. This will be difficult in a conflict heavy galaxy far, far away, but I believe it can be done.

The journey towards de-glorifying guns starts with personal choice and action, much like the decisions to reject sexism, racism, homo/trans/etc-phobia and many other evils. It some ways, it starts with me. I want to see positive change, therefore it is incumbent on me to evidence that positive change. I stopped going to gun ranges for fun a while back, I am choosing less violent (gun-centric or otherwise) movies to enjoy, and changing my photographic vocabulary and the object of my photographic endeavors is a part of that. Ultimately I believe positive change is possible, but it takes many small steps along different paths than have been previously traveled.

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Author: Phil RedBeard

I'm just a simple man, trying to make my way in the universe.

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